Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Devout Sisters Token Set
Pro Painted Studios

Devout Sisters Token Set

Regular price £43.99 £0.00

Have you ever regretted forgetting that key ability you activated during a game? Maybe you even feel the oversight lost you the game? Well, our set of gaming tokens are designed to be used with a Sisters of Battle army and it provides the tokens you need to keep track of all those key abilities and help you win more games!

This set of roughly 32mm tokens are designed to help keep track of in-game effects.

Made from 3mm Fluorescent Acrylic and available in 9 colours.

The photos are of the finished product and they have been designed to be as clear as possible. No clean-up such as removing plastic backing or painting the engraved parts of the tokens is required.

This set contains a total of 59 Tokens (due to the number of tokens, not all are pictured):

Army Abilities

  • +1 to Wound vs Unit
  • Ignore BS, WS & Hit Mods
  • Hits of 6 auto wound
  • Hits of 6 = 2 Hits
  • 4+ Mortal Shrug
  • +1 to Wound in Melee
  • +1 to Hit
  • EXTREMIS
  • +1 to Hit & Wound
  • Suffering, can only attack this model
  • Double Rapid Fire, Wound Rolls of 1-3 Fail
  • 4+ Attacker takes D3 Mortals
  • Fall Back & Shoot
  • Hits of 6 Cause 2 Mortals (max 6)
  • -1 to be Hit
  • -1 to be Wounded
  • Failed tests within 12” suffer Perils
  • Fights Last
  • Loses Aura
  • -1 Leadership (x3)
  • Reduce Dmg to 0 Available
  • Free Epic Strat Available
  • Fight Again Available
  • Re-Roll Hits & Wounds
  • Re-Roll Hit Rolls of 1
  • Re-Roll Hits
  • Healing Tears
  • Re-Roll 1 Hit, Wound or Dmg available
  • Tapestry Available
  • Core within 6” receive all Rites
  • Cherub Available - dice holder
  • Cherub Available (x2)
  • OBSEC, or OBSEC X2
  • Advance & Charge
  • Reduce Dmg to 0 Available
  • Free Epic Strat Available


Miracle Ability Dice Holders (Pop a dice in the cut-out to record the effective range)

  • No Inv Saves
  • Melee Wounds of 6 cause 1 Mortal
  • Enemy cannot Re-Roll Hits, Wounds or Dmg
  • No Cover
  • -1 to be Hit

Hymns

  • +1 Attack
  • Immune to Psychic
  • +1 Str, Attack, AP & Fight Twice
  • +1 Inv
  • 6 to Hit Auto wound & +1 AP half range


Sacred Rites (x2 Sets to track when you change a units Rite)

  • +1 Advance & Charge
  • On death on a 6 attacker suffers 1 Mortal
  • Deny succeeds on 5+
  • Wounds of 6 Gain +1 AP
  • Melee Hits of 6 = 2 Hits
  • Ignore LD & CA Mods

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