Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Light Elves 3rd Edition Token Set
Pro Painted Studios

Light Elves 3rd Edition Token Set

Regular price £42.99 £0.00

Have you ever regretted forgetting that key ability you activated during a game? Maybe you even feel the oversight lost you the game? Well, our set of gaming tokens are designed to be used with a Lumineth army and it provides the tokens you need to keep track of all those key abilities and help you win more games! This set has been freshly updated for 3rd Edition AoS.

This set of roughly 32mm tokens are designed to help keep track of in-game effects.

Made from 3mm Fluorescent Acrylic and available in 9 colours.

The photos are of the finished product and they have been designed to be as clear as possible. No clean-up such as removing plastic backing or painting the engraved parts of the tokens is required.

Army Abilities

  • Must Attack General +1 to Hit
  • Move Halved
  • Re-Roll Hits of 1 (x2)
  • +1 Damage with Blade
  • Bravery 10 Wholly within 24"
  • +1 Attack (x3)
  • +2 Attacks
  • +1 Save (x2)
  • Extra Spell (x2)
  • Ignore Rend -1 (x2)
  • Ignore Rend -1 & -2 (x2)
  • -1 to hit
  • Within 6" Free Command
  • Guard Wholly within 12" Cannot Pile In but +1 Rend
  • Run & Charge
  • Re-Roll Hit Wound or Save Available
  • Re-Roll Run Available
  • Re-Roll Charge Available
  • Re-Roll Casting Available
  • Shrine Re-Roll Available
  • Scribe Available
  • Windblast Available
  • Wind Stone Available
  • Dust Available -1 to Hit & Wound
  • Terrain Scoured
  • Contemplating: Next Turn Auto Cast First Spell on 9
  • Blinding Bolt Available
  • Banner Available
  • Sunbolt Available
  • Waystone Available
  • Amulet Available
  • -1 to be Hit, Cannot Run or Charge & 1" Pile In (x3)

        Spell Effects

        • No Battleshock Wholly within 9" +1 to Cast, Unbind & Dispel within 9"
        • -2 to Cast, Dispel, Unbind within 12"
        • Cannot Run
        • +6" Range
        • 5+ Ward
        • Vortex Cast
        • +1 to Hit with Ranged
        • Re-Roll Hits vs Target
        • Ignore Save Modifiers
        • 5+ Ward Wholly within 9"
        • Move Halved
        • Fly
        • Double Move
        • Battleshock Immune
        • -1 to Hit Caster, -1 to Hit units Wholly within 6" with Ranged
        • Mortals on 5+ (x4)
        • Cannot use or Benefit from CA
        • CA Cost Double
        • 2D6 Roll Over Bravery Cannot Act
        • 2D6 Roll Over Bravery Cannot Move
        • -2 Bravery this Turn then -1

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