{"product_id":"mega-bundle-android-dynasties-11th-edition-token-set","title":"MEGA BUNDLE - Android Dynasties - 11th Edition Token Set","description":"\u003cp\u003eOur Tokens are the perfect solution to keep track of key abilities during your 11th edition games. Made from high-quality materials, these tokens are durable and easy to use. Say goodbye to messy pencil marks, confusing notes or dice, and say hello to simpler, more organized gameplay with our Tokens.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThis 2 colour acrylic is 1.5mm thick and is available in 13 colours.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis set contains ALL our Android Dynasties detachment tokens sets with over a 15% discount!\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eUnit Abilities\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eStorm Available\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eStars Available\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eStars: Triple attacks \u0026amp; STR. Successful wounds are crits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDespair Available: Force battle shock within 18”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCollector: Objective secured\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eLogic Available: Remove battle shock\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eRelay: No benefit of cover\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePinned: -2” to move \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eObelisk: Enemies cannot be set up within 12”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eProphet: Re-roll wounds of 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePulse: -2 to Move, charge \u0026amp; advance. Suffer D3 when moving on a 4+\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVoice of the Triarch tracker\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eEnergy manipulator range dial: Battleline within range +1 AP and reduce AP by 1\u003cstrong\u003e\u003cbr\u003e\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eAwakened Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eVeil: Teleport available\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eCasket: Unit gains stealth\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eSubjugator: +1 to Hit for non-character units within 6”\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eDermal bond: 4+ FNP\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eVoid: +1 Strength also +1 AP if led by a character\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eTyrant: Re-roll hits of 1 if target is within half range. Or re-roll all hits of led by a character\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eStorm: Weapons gain assault. Re-roll advances if led by a character\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eArmoury Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eOptimiser: When unit shoots after being set up by an eternity gate, it gains lethal hits \u0026amp; sustained hits 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eMortality: Enemy units below starting STR within 8” also test for battle shock in their command phase\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eQuantum-weave: Reduce AP by 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003ePulse: +3” detection range\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eCosmic: Tesla weapons gain +1 AP\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eAnnihilation Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eMadness: Unit gains 4+ fight on death\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eSuperiority: Units CRIT wounds are +1 AP\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eReaper: 3+ Stop enemy fallback\u003cbr\u003enightmare: Start of fight phase enemies in engagement must take a battle shock test\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eMasks: -1 to be Hit\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eFrailty: +1 to Hit vs units below starting STR \u0026amp; +1 to wound if below half\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eHunters: 6” Pile-in or consolidation\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eConclave Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSanctum: Unit gains infiltrate \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFulcrum: Unit re-roll wounds of 1 while wholly within matrix \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAutodivinator: 2+ Gain 1 CP when opponent gains 1 from an ability \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTesla weave: Once per phase when selected as a charge target roll a D6. 2-5 = D3\u003c\/li\u003e\n\u003cli\u003emortals 6= 3 mortals\u003cspan style=\"text-decoration: underline;\"\u003e\u003c\/span\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eCurse: +1 to hit \u0026amp; wound vs unit (x2)\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eEradication: Unit gains devastating wounds\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003ePulse objective: Weapons gain ignores cover vs units in range\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eShift: Can only be targeted within 18”\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eCursed Detachment\u003c\/strong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAnkh: Bearer gains destroyer \u0026amp; +2 melee attacks. Unit gains +2” move\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMurder-mind: Bearer gains destroyer \u0026amp; +3” move. May attach to non-character destroyer units\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMark: Unit gains +1 to hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCirclet: Unit may make a D6 surge move when any models in the unit are slain\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMethodical: Unit gains Sustained hits 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eImage: -1 to be hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDriven: Advance, shoot and\/or charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMadness: +2” to charge vs enemies already in melee \u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003ePantheon Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDistortion: Unravelling within 9” (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMatrix: +1 enemy CP cost within 12”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGoad: Bearer gains Advance \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDamper: Start of enemy shooting phase, pick a visible vehicle to take a LD test. Vehicle is -1 to hit but also -1 to wound if test is failed\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDamper: -1 to hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDamper (Failed LD test): -1 to hit \u0026amp; wound\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTether: Bearer may be set up within 6” but cannot charge if any enemies are within 9”\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAura Targeting: Re-roll hits of 1. Also re-roll wounds of 1 vs unravelling units\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eChrono-distortion: 4+ Fight on death. +1 to roll if attackers are unravelling\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eHand Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eSentinels: Unit gains 5” scout (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eDominion: Ranged attacks gain rapid fire 1 (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eDominance: Unit gains +1 OC\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eWill: Objective Secured (x5)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eHypercrypt Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eOverseer: +1 Units in reserves\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eTyrant: Unit re-rolls hits of 1 or all hits if set up this turn\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eTransfer Node: +6” Move instead of advancing\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFulcrum: Unit gains deepstrike\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eDeflection: Vehicle gains 4+ INV save\u003c\/li\u003e\n\u003cli style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\" class=\"MsoNormal\"\u003eDamping: Weapons gain hazardous\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003ePhalanx Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eWorthy Foes: +1 to wound vs target with noble, lych \u0026amp; triarch units\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHonourable: Enemy loses 1 CP when bearers unit slays a character\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eUnflinching: Models melee gains precision \u0026amp; anti-infantry 5+\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNoble: Unit is -1 to be hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eConqueror: Unit re-roll hits vs targets within range of an objective\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTime is Nigh: Enemy army is -1 to LD \u0026amp; Battle Shock Tests\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eArtifice: 5+ CRIT Hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNanoassembly: Reduce DMG of attacks by 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSentinels: 4+ Fight on death\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNo Rival: Unit gains precision\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTerritorial: Models gain +1 OC or +3 for vehicles\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSkyshroud Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTrans-dimensional: Made an ingress move and gains +1 to hit (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eRecursive: +1 to Reanimation rolls (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eMadness: Ranged attacks gain assault\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eOmni-locked: Fall back \u0026amp; shoot\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli class=\"MsoNormal\" style=\"mso-list: l0 level1 lfo1; tab-stops: list 36.0pt;\"\u003eEvasive: -1 to Wound if STR is higher than toughness \u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStarshatter Detachment\u003c\/strong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMajesty: Non monster\/titanic units within 6” re-roll hits \u0026amp; wounds of 1\u003c\/li\u003e\n\u003cli\u003eNebuloscope: Unit gains Ignores Cover\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDemanding: In your move phase pick a vehicle or mounted unit within 6” to gain fall back \u0026amp; shoot\u003c\/li\u003e\n\u003cli\u003eDemanding: Fall back \u0026amp; shoot\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eChrono-Fields: In your command phase pick a vehicle or mounted unit within 6” to be -1 DMG from attacks\u003c\/li\u003e\n\u003cli\u003eChrono-Fields: -1 DMG from Attacks\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eReclamation: +1 to wound vs targets within range of an objective\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eUnyielding:  -1 to be wounded if STR is higher than Toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePro Painted Studios products are not affiliated with or endorsed by Games Workshop Limited.\u003c\/p\u003e","brand":"Pro Painted Studios","offers":[{"title":"Purple\/White","offer_id":57867081122175,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Blue\/White","offer_id":57867080827263,"sku":"MM-BB-01","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Green\/White","offer_id":57867080860031,"sku":"MM-BB-03","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Marble Red\/Gold","offer_id":57867080892799,"sku":"MM-BB-07","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Red\/White","offer_id":57867080925567,"sku":"MM-BB-02","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Black\/White","offer_id":57867080958335,"sku":"MM-BB-04","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Orange\/White","offer_id":57867080991103,"sku":"MM-BB-05","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Yellow\/Black","offer_id":57867081023871,"sku":"MM-BB-06","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Celestial Blue\/Gold","offer_id":57867081056639,"sku":"MM-BB-08","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Pink\/White","offer_id":57867081089407,"sku":"MM-BB-09","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Gold\/Black","offer_id":57867081154943,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true},{"title":"White\/Blue","offer_id":57867081187711,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Ivory\/Chocolate","offer_id":57867081220479,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0018\/0774\/5094\/files\/Android_Dynasties_Meg_Bundle_Pic.png?v=1782831112","url":"https:\/\/www.propaintedstudios.co.uk\/products\/mega-bundle-android-dynasties-11th-edition-token-set","provider":"Pro Painted Studios","version":"1.0","type":"link"}