{"product_id":"mega-bundle-custodians-token-set","title":"MEGA BUNDLE - Custodians - Token Set","description":"\u003cp\u003eOur Tokens are the perfect solution to keep track of key abilities during your 11th edition games. Made from high-quality materials, these tokens are durable and easy to use. Say goodbye to messy pencil marks, confusing notes or dice, and say hello to simpler, more organized gameplay with our Tokens.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThis 2 colour acrylic is 1.5mm thick and is available in 13 colours.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis set contains ALL our Custodians detachment tokens sets with over a 15% discount!\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eUnit Abilities\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eShackle Available: 12 Axe Attacks or 2+ INV Save\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eShackle: 12 Axe Attacks\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eShackle: 2+ INV Save\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMaster Available: Gain both Stances\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSweeping Available: Fall back in Fight Phase\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMastery: Duplicate -1CP cost Stratagem Available this round (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAdamantine Available: Reduce DMG to 1 this phase\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eInspiration Available: Advance \u0026amp; Charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHero Available: Change Hit, Wound or Save to 6\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eStorm Available: Shoot Again (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFortress Available: 4+ FNP\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGolden Light Available: Place in Reserves (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eExecution Available: Cause Mortals when Advancing\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFirebombs: Lost benefit of cover\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eImplacable Available: After shooting may move up to 6” but cannot charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDisintegration Available: Ranged attacks gain dev wounds\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSuppressed: -1 to Hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNo Foe Available: Range attacks gain lethal hits \u0026amp; ignore cover\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSolar Spear Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBelow starting strength: Re-roll hits of 1 (x6)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBelow half strength: Re-roll hits \u0026amp; wounds of 1 (x6)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTalisman: +1 Melee attacks, strength \u0026amp; damage\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eUplink: 5+ FNP\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHonoured Fallen: Re-Roll Hits of 1 for Infantry \u0026amp; Mounted units within 6”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVeteran: In your command phase pick a Vehicle or Mounted unit within 6” to gain Fall Back \u0026amp; Shoot\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVeteran: Fall back \u0026amp; shoot\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFlawless: :  -1 to be wounded if STR is higher than Toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVengeance: 4+ Fight on death, +1 to roll if a Walker\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePersecution: Advance \u0026amp; shoot\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePersecution: Walker can advance, shoot \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePunishment: Attacks ignore cover and all BS or Hit mods\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePunishment: Attacks ignore cover \u0026amp; ignore any\/all BS \u0026amp; hit mods\u003cbr\u003eWrathful: Pile-in d3+3”\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eLions Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSuperior: 2+ Return to life\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePraesidius : Bearer gains Stealth \u0026amp; Lone Operative\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eConqueror: Start of fight phase gain +2 Attacks for every 5 models within 6”\u003c\/li\u003e\n\u003cli\u003eExtra Attacks Dial\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMortis: Melee gains +3 STR, +1 AP \u0026amp; DMG\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDefiant: 4+ Fight on death. 2+ if a character\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePeerless: Unit gains precision\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eManoeuvre: Fall back, shoot \u0026amp; charge\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eMight Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eExpertise: Re-roll hits \u0026amp; wounds of 1 (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSarcophagus: -1 CP to use impact stratagem (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFlawless: -1 to Wound if STR is higher than toughness\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSilent Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNulled: +3” detection range (x5)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHunter: Redeploy 3 anathema infantry units which may enter reserves\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePSYK Grenades: Unit gains explosives \u0026amp; re-roll dice for mortals vs psykers with STRAT (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDeathsong: Unit gains lance \u0026amp; +1 attacks vs psykers\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eProsecution: Bolters gain rapid fire 2 \u0026amp; +1 AP\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eInferno: Torrent weapons gain blast 1\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eHammerblow Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHammer Falls: Re-roll charges (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eShrine Cipher: May make an ingress move in your 1st move phase\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAggression: Bearer’s unit may make a surge move of D6+1 when losing a wound from shooting\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHardened: Unit gains +1 toughness\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eTalons Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMantle: -1 to be Hit within 12”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eArtifice: Bearer gains +1 to wound in Melee\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eChampion: Detachment ability increased to 9”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAegis: Once per turn reduce the DMG of 1 attack to 0\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHunt: Fall Back, Shoot and\/or Charge (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTalons: +1 Strength \u0026amp; AP vs Target (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTalons Target\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSeverance: 4+ FNP vs Psychic \u0026amp; Mortals\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eExecutioners: +1 to Wound vs units below starting strength (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eShield: Must Target this Unit\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eShield Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMastey Tracker\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eArmouries: Bearers gains +1 STR \u0026amp; DMG\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMark: Redeploy 2 units (excluding anathema) which may enter reserves\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMantle: Bearer gains +2 Wounds\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePanoptispex: Unit gains Ignores Cover\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAlchemy: 4+ FNP vs Mortals\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAvenge: +1 Melee Attacks, +2 if below half-STR\u003c\/li\u003e\n\u003cli\u003eSentinels: -1 to be Hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMultipotentiality: Fall Back, Shoot \u0026amp; Charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVigilance: Objective Secured (x2)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eVigil Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRaptor: Bearer gains +1 Attacks, Str \u0026amp; DMG. +2 if within range of Battle Shocked Psyker\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCloak: -1 DMG vs Bearer. Instead change DMG to 1 if attack made by a Psyker or Battle Shocked unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHuntress: In your Command Phase select 1 unit within 12” to take a Battle Shock test \u003cbr\u003eOblivion: Unit gains +1 to Hit. Also +1 to Wound vs Psykers\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eProsecuted: Anathema units gain +1 AP vs unit. If Psyker or Battle Shocked -1 to Hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAbominations: Unit gains Stealth. Battle Shocked \u0026amp; Psyker units can only target if within 12”\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eChampions Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Ability:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMight: +1 to Wound with models in a Character unit vs Target\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eImperator: After Charging on 4+ cause D3 Mortals\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOnce Per Battle: After Charging all Enemies within 6” test Battle Shock\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eExemplar: LD 5+\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOnce Per Battle: Start of any phase remove Battle Shock within 12”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVeiled: Bearer gain +2 Melee Attacks \u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOnce Per Battle: Triple OC\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePhilosopher: Unit can Fall Back, Shoot and\/or Charge.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOnce Per Battle: when an enemy finishes a move within 9” you may move 6”\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAuspice: Character gains 4+ FNP\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eEarning: Characters Re-Roll Hits \u0026amp; Wounds vs Monsters \u0026amp; Vehicles (x2)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePro Painted Studios products are not affiliated with or endorsed by Games Workshop Limited.\u003c\/p\u003e","brand":"Pro Painted Studios","offers":[{"title":"Gold\/Black","offer_id":58028298731903,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Green\/White","offer_id":58028298404223,"sku":"MM-BB-03","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Black\/White","offer_id":58028298436991,"sku":"MM-BB-04","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Purple\/White","offer_id":58028298469759,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Blue\/White","offer_id":58028298502527,"sku":"MM-BB-01","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Marble Red\/Gold","offer_id":58028298535295,"sku":"MM-BB-07","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Red\/White","offer_id":58028298568063,"sku":"MM-BB-02","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Orange\/White","offer_id":58028298600831,"sku":"MM-BB-05","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Yellow\/Black","offer_id":58028298633599,"sku":"MM-BB-06","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Celestial Blue\/Gold","offer_id":58028298666367,"sku":"MM-BB-08","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Pink\/White","offer_id":58028298699135,"sku":"MM-BB-09","price":99.99,"currency_code":"GBP","in_stock":true},{"title":"White\/Blue","offer_id":58028298764671,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true},{"title":"Ivory\/Chocolate","offer_id":58028298797439,"sku":null,"price":99.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0018\/0774\/5094\/files\/New_Mega_Bundle_Layout_-_Custodians.png?v=1784709983","url":"https:\/\/www.propaintedstudios.co.uk\/products\/mega-bundle-custodians-token-set","provider":"Pro Painted Studios","version":"1.0","type":"link"}