{"product_id":"mega-bundle-shadowspace-raiders-grimdark-token-set","title":"MEGA BUNDLE - Shadowspace Raiders - Grimdark Token Set","description":"\u003cp\u003eOur Tokens are the perfect solution to keep track of key abilities during your 11th edition games. Made from high-quality materials, these tokens are durable and easy to use. Say goodbye to messy pencil marks, confusing notes or dice, and say hello to simpler, more organized gameplay with our Tokens.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThis 2 colour acrylic is 1.5mm thick and is available in 13 colours.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis set contains ALL our Shadowspace Raiders detachment tokens sets with over a 15% discount!\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eUnit Abilities\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eOverlord Available: Remove battle shock within 12”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDevious: -1 CP cost stratagem available this round\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eShadow-field Active\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWill: 5+ INV \u0026amp; OC3 within range of objective\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eStimm Available: Change the damage of 1 attack to zero\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCruel: Objective secured (x5)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpectacle Available:\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpectacle: 12 Blade attacks \u0026amp; 3 + INV\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePinned: -2 to move \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMine Available\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNowhere to hide: No benefit of cover\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCrossfire: +1 AP vs unit (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSupressed: -1 to hit (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMasters: Objective secured (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWarriors embarked: End of command phase \u0026amp; within range of an objective, it is\u003c\/li\u003e\n\u003cli\u003econtrolled (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWitches embarked: Disembark wholly within 6” (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWracks embarked: +1 Vehicle melee attacks (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAny unit embarked: re-roll advance \u0026amp; charge (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eSpectacle Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDetachment Abilities\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMagnetic Combat Drugs Tracker\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePharma-cophex: Start of command phase roll for extra combat drugs for unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAdrenal Active: +1 melee attacks\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHyper Active: +2” Move\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSerpent Active: +1 WS\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePain Active: +1 Toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGrave Active: +1 Strength\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSplinter Active: +1 LD \u0026amp; BS\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eChrono-shard Available: Once per battle gain fights first\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePeriapt: Unit cannot be targeted by overwatch\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCurse: Bearer’s melee gains +1 AP \u0026amp; damage\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBerserk: Fight on death\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDebut: Unit gains lethal hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDebut: Witch unit gains +1 AP \u0026amp; lethal hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFeigned: Fall back, shoot \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAgility: Ignore any\/all move, advance \u0026amp; charge MODS \u0026amp; move through models\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAcrobatic: Unit gains 5+ INV\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eRaiders Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eVitality: Unit is always empowered\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCunning: Start of command your phase, either spend 1 pain point for 1 CP or roll a 4+ for 1 cp\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpite: Bearer’s melee gains +1 attacks \u0026amp; AP. Spend 1 pain point for +2 instead\u003c\/li\u003e\n\u003cli\u003eCrucible Available: Once per battle, your shooting phase, each enemy within 12” tests for battle shock. If a pain point was spent-1 to the test. Psykers who fail suffer 3 mortals \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eInsensible: Attacks are -1 DMG vs unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eShadows: -1 to be hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpite: +1 to hit vs units below half-STR (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpite (Pain Spent): +1 to hit \u0026amp; wound vs units below half-STR (x2)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHarvest: Unit gains lethal hits (x2)\u003c\/li\u003e\n\u003cli\u003eEager: Add 6” move instead of rolling advance (x2)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eCoterie Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRegenesist: Flesh-craft returns D3+3 models\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNemesine: Bearer’s melee gains anti-beast 2+ \u0026amp; anti-monster 4+\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eArtisan: Bearer gains +1 wound \u0026amp; unit gains +1 toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eRepugnomancer: +3” to fear incarnate \u0026amp; gain 1 paint point when a friendly unit fails battle shock or is destroyed within 9”\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePoisoned: Start of command phase on 4+ suffer D3 mortals (x5)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDistillers: Unit gains DEV wounds vs battle shocked units\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eConnoisseurs: Reduce AP by 1. If a coven unit \u0026amp; not destroyed this phase, gain 1 pain point\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eCartel Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDetachment Abilities\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTrophy Contract; character: Kabal \u0026amp; blades gain precision vs unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFear Contract; infantry or mounted: Kabal \u0026amp; blades gain sustained hits 1 vs unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eStrength Contract; monster or vehicle: Kabal \u0026amp; blades gain lethal hits vs unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePlate: Bearer gains 3+ save \u0026amp; at the start of any command phase may spend 1 pain point to heal all DMG\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWebway: Unit gains deep strike \u0026amp; zero cp ingress\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNetwork: 3 Warrior or Hand units gain infiltrate\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eArrogance: Unit gains +1 LD \u0026amp; models gain +1 OC\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDouble-cross: No saves vs attacks but DMG is inflicted as mortals on target unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDouble-cross target\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTaken: +1 to hit vs contract, if slain all enemies test for battle shock\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eToxins: 5+ crit hits vs contract\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePoint: Unit gains +1 BS \u0026amp; AP\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDeceivers: Unit can only be targeted within 18”\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eWager Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eWager Tracker\n\u003cul\u003e\n\u003cli\u003eDark Eldar Losing: Re-Roll Hits \u0026amp; Wounds of 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHarlequins Losing: Re-Roll Hits \u0026amp; Wounds of 1\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRaider: Dedicated transport gets scout 9” if embarked\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWebway: Unit gains deep strike \u0026amp; when deep striking can re-roll charges if losing wager\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCowl: Unit gains stealth \u0026amp; infiltrator\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eConductor: In your command phase if Dark Eldar are losing wager, gain 1 pain token \u0026amp; they are now winning. If Dark Eldar are winning, discard 1 pain token for Harlequins to be winning.\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMalicious: Unit gains Lethal Hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMalicious: Unit gains Sustained Hits 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFateful: 4+ fight on death, +1to roll if unit is losing wager\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCircus: -1 to be hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOdds: Advance, shoot \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTempo: Cannot be overwatched\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eTorment Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cp class=\"MsoNormal\"\u003eExperimenter: Unit is -1 to be wounded if STR of an attack is higher than toughness\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eUpgrades\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli class=\"MsoNormal\"\u003eElixir: Unit gains 5+ INV (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSalting: DEV wounds vs battle shocked enemies\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eUrgent: Fall back and still perform action\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eAgonists Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eArrogance: Unit gains +1LD \u0026amp; OC\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eContempt: Unit gains precision\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eVictim: Re-roll hits \u0026amp; wounds of 1 vs characters\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eKillers: Unit gains ignores cover\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eExhibition Detachment\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eEnhancements\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePeriapt: Unit cannot be targeted by snap shots\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTrafficker: Unit gains +1 toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStratagems\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePlanned: Unit gains lethal hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSculpting: Advance\/fall back \u0026amp; still perform action\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eAcrobatic: Unit gains 5+ INV \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePro Painted Studios products are not affiliated with or endorsed by Games Workshop Limited.\u003c\/p\u003e","brand":"Pro Painted Studios","offers":[{"title":"Purple\/White","offer_id":58174431887743,"sku":null,"price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Orange\/White","offer_id":58174431658367,"sku":"MM-BB-05","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Pink\/White","offer_id":58174431691135,"sku":"MM-BB-09","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Black\/White","offer_id":58174431723903,"sku":"MM-BB-04","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Marble Red\/Gold","offer_id":58174431756671,"sku":"MM-BB-07","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Celestial Blue\/Gold","offer_id":58174431789439,"sku":"MM-BB-08","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Gold\/Black","offer_id":58174431822207,"sku":null,"price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Green\/White","offer_id":58174431854975,"sku":"MM-BB-03","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Blue\/White","offer_id":58174431920511,"sku":"MM-BB-01","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Red\/White","offer_id":58174431953279,"sku":"MM-BB-02","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Yellow\/Black","offer_id":58174431986047,"sku":"MM-BB-06","price":114.99,"currency_code":"GBP","in_stock":true},{"title":"White\/Blue","offer_id":58174432018815,"sku":null,"price":114.99,"currency_code":"GBP","in_stock":true},{"title":"Ivory\/Chocolate","offer_id":58174432051583,"sku":null,"price":114.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0018\/0774\/5094\/files\/Shadowspace_Raiders_Bundle_Layout.png?v=1786627838","url":"https:\/\/www.propaintedstudios.co.uk\/products\/mega-bundle-shadowspace-raiders-grimdark-token-set","provider":"Pro Painted Studios","version":"1.0","type":"link"}