{"product_id":"mega-bundle-space-orcs-11th-ed-grimdark-token-set","title":"MEGA BUNDLE - Space Orcs - 11th ed Grimdark Token Set","description":"\u003cp\u003eOur Tokens are the perfect solution to keep track of key abilities during your games. Made from high-quality materials, these tokens are durable and easy to use. Say goodbye to messy pencil marks, confusing notes or dice, and say hello to simpler, more organized gameplay with our Tokens.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThis 2 colour acrylic is 1.5mm thick and is available in 19 colours.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis set contains ALL our Space Orc detachment tokens sets with over a 15% discount!\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eUnit Abilities\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003eRiled up (x10)\u003c\/li\u003e\n\u003cli\u003eClever: Unit gains +1 to hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTurbo: Advance\/fall back \u0026amp; charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eJet: If unengaged, when moving may make a pulse jet move\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWarpath: Unit may re-roll wounds of 1 \u0026amp; gain psychic\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWarpath: Unit gains lethal hits \u0026amp; psychic\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eScavengers: Objective Secured (x5)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFound: Unit has +3” detection range\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWobbled: Enemies gain benefits of cover vs attacks\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eZapped: -1 LD\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSmashed: -2” Move\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGrounded: Cannot take to the skies\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBusted: Freaks gain lethal hits vs unit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFrom Above: +1 to hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eCovered: -1 to Hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDrive-by: Cannot use overwatch\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBeastscent: +1 to wound vs monsters\/vehicles\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBurna: Cannot be hidden, attacks vs unit gain ignores cover\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eHorde Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKill-Chopper: Brearer gains +1 AP when charging\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDa Boss Available: Your move phase, unit may become riled up\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eKunnin’: Unit can fall back shoot and\/or  charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFollow Me: Unit gains +2” move\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBreakin’: When a unit would become battle-shocked, instead suffer D3 mortals\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHit ‘Em: Unit’s melee attacks gain lethal hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNever Beaten: 4+ Fight on death\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMow ‘Em: Charging vehicle gains cleave 1, or +1 cleave\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eFungus-Fuel: Mounted\/vehicle unit gains +2” move\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eClose-Range: Unit gains rapid fire 1, or +1 rapid fire\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eTide Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Abilities:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBrutality Charge: Lethal hits vs non-monster \u0026amp; vehicles (x5)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eShow-off: Bearer gains +1 attacks, or +2 attacks if unit has 11+ models\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e‘Ardboyz: Unit gains a 4+ INV (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCarnage: Unit gains +1 attacks\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMob: Your command, battle shock step, a unit that is visible to a 13+ strong unit passes battle shock\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e‘Ere We Go: Beast-snagger boys or boys gain +2 to advance\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eBully Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTeleporter: Unit gains deep strike\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKickers: Enemies falling back must treat as desperate, -1 to roll if unit is riled up (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eToo Arrogant: 4+ Fight on death, +1 to roll if riled up\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eArmed: Unit may re-roll hits of 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eArmed, Riled Up: Unit may re-roll all hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHulking: -1 to be wounded if STR of an attack is greater than toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHulking: -1 to be wounded\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSwarm Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSneaky: Unit has -3” detection range (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eMinefield: Unit gains scouts 6” (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eInfested: Destroyed grot unit is added to your army, in reserves\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eScarper! When an enemy finishes a move within 8”, may move D6”, or 6” if attached\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eShields: Grot unit within 3” of an orc infantry unit suffers 1 mortal for each hit\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eBrigade Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKill: Bearer gains infiltrate \u0026amp; stealth while attached\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eThroat-Slitters: Unit’s melee gain lethal hits vs non-monsters \u0026amp; vehicles (x3) \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRestraint: Objective secured (x5)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOn the Mission: Advance\/fall back \u0026amp; still complete action\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBacks are Turned: Unengaged boys, commando or stormboys unit can move D6”\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eWreckers Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHat: Redeploy up to 3 orc infantry units, which may enter reserves\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDakka: Snazzy-guns gain rapid fire 1 (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBustin: Firing deck gains +1 to hit\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGrab It: Unengaged breaker-boys, flash gits, tankbusters moves 6” after shooting but must end in range of objective. Cannot charge\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGun-crazy: Return fire with a flash gits or tankbusters unit after they have been shot\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eBig Hunt Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eGlory: Unit gains fall back \u0026amp; charge\u003cbr\u003eDa Drops: Unit gains +1 toughness\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eWhere You Going? Treat fall back from a beast-snaggers as desperate. If a vehicle\/monster roll +3 dice for each snagger unit. -1 to rolls if battle shocked\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGoaded: Unengaged beast-snagger unit that suffers a wound from shooting can surge D6”. Re-roll is riled up\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eInstinctive: End of enemy fight phase, unengaged beast-snagger unit may enter reserves\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eMadcap Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMastermind: Unit is riled up\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTemperamental: Roll a D6 when shooting. 1= Torrent but bearer is slain. 2-5= +1 attack, 6= sustained hits 2 (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eEnhanced: One unit hit by shooting becomes infested (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eInfested: -1 LD (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eVindicative: Unit gains lethal hits\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVindicative: Unit gains sustained hits 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eVindicative: Unit gains lethal hits, sustained his 1 \u0026amp; hazardous\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eDread Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBooster: Bearer gains +2” move\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHerder: Lone OP within 3” of orc walker. Your shoot phase pick an orc walker within 3” to re-roll hits of 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eHerded: Re-roll Hits of 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRampage: 4+ Fight on death\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003ePower: Orc Walker becomes riled up\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eJuggernaut: Orc Walker gains mobile\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eBlitz Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTargeting: While a Mek is embarked, ranged ignores cover and if riled up sustained Hits 1 (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBoss: While a Warboss is embarked, wagon gains motivation \u0026amp; Huntin’ abilities (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKeep It Running: Orc infantry unit that was eligible to fight may embark on a transport they are wholly within 6” of\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eReadied: Embarked unit can assault disembark\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eImpending: Charging Wagon caused a battle shock test to all engaged enemies with -1 to the roll\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSpeed Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSmoky: Units that are not fully visible due to models in this unit gain benefits of cover (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCompetitive: Unit may re-roll charges\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eDelicious: Your move phase, orc infantry within 3” of chosen buggy heal 3 wounds\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eDakka-Storm: Attacks gain sustained hits 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpeediest: Unmodified hit rolls of 1-3 vs unit fail\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eFlyboys Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eUpgrades:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFly-Boss: Unit gains character. When ending an ingress move, all aircraft\/copters within 6” gain iled up (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eImpulsive: Unit may make an ingress move in your 1st move phase (x3)\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eHeadbutt: Instead of rolling demise for an aircraft, pick an enemy within 12” and roll 8D6. Each 4+ = 1 mortal\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eUncontrolled Bursts: Unit may re-roll hits vs flyers\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eEvasion: When an enemy finishes a move within 8” of an unengaged copter unit it may move D6”, or 6” if riled up\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eBosses Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSurly Available: 2+ return to life unengaged \u0026amp; with 3 wounds\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBrutal: Bearer’s melee attacks gain +1 DMG\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eBlitz-Boss: When embarked, transport gains +2” move \u0026amp; 5+ INV save\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eKilly: Unit may re-roll hits of 1\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eThinking Cap Available: End of enemy move phase, unit may move D6”, re-roll if riled up\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eThunderbuss Bearer\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eWeirdband Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eDetachment Ability:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eViolence: Unit gains fights first (x3)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKrunch Bearer\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e‘Eadbanger Bearer\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWarp-Head: LVL 2 psyker, has demise D6, and may re-roll psychic tests\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eShoota Detachment\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eEnhancements:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSuper-Glowy: Bearer’s ranged gain anti-infantry 4+, DEV wounds \u0026amp; super-hazardous\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTargeting: Unit’s non-torrent ranged attacks gain +3” range\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eStratagems:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKustom: +1 to wound vs non-monster \u0026amp; vehicles\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eGlowin’: Unit gains +1AP vs targets within 9”\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eNever Enough: Unit gains sustained hits 1\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePro Painted Studios products are not affiliated with or endorsed by Games Workshop Limited.\u003c\/p\u003e","brand":"Pro Painted Studios","offers":[{"title":"Green\/White","offer_id":59011284173183,"sku":"MM-BB-03","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Black\/White","offer_id":59011283911039,"sku":"MM-BB-04","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Blue\/Yellow","offer_id":59011283943807,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Purple\/White","offer_id":59011283976575,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Orange\/White","offer_id":59011284009343,"sku":"MM-BB-05","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Celestial Blue\/Gold","offer_id":59011284042111,"sku":"MM-BB-08","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Pink\/White","offer_id":59011284074879,"sku":"MM-BB-09","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Marble Red\/Gold","offer_id":59011284107647,"sku":"MM-BB-07","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Gold\/Black","offer_id":59011284140415,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Blue\/White","offer_id":59011284205951,"sku":"MM-BB-01","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Red\/White","offer_id":59011284238719,"sku":"MM-BB-02","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Yellow\/Black","offer_id":59011284271487,"sku":"MM-BB-06","price":139.99,"currency_code":"GBP","in_stock":true},{"title":"White\/Blue","offer_id":59011284304255,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Ivory\/Chocolate","offer_id":59011284337023,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Black\/Gold","offer_id":59011301179775,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Grey\/White","offer_id":59011301212543,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Silver\/Black","offer_id":59011301245311,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Metallic Pink\/Gold","offer_id":59011301278079,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true},{"title":"Metallic Purple\/Gold","offer_id":59011301310847,"sku":null,"price":139.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0018\/0774\/5094\/files\/SpaceOrcsMegaBundle-Codex.png?v=1793292852","url":"https:\/\/www.propaintedstudios.co.uk\/products\/mega-bundle-space-orcs-11th-ed-grimdark-token-set","provider":"Pro Painted Studios","version":"1.0","type":"link"}