MEGA BUNDLE - Silver Knights - 11th Edition Token Set
MEGA BUNDLE - Silver Knights - 11th Edition Token Set
Pro Painted Studios

MEGA BUNDLE - Silver Knights - 11th Edition Token Set

Regular price £68.99 £0.00
Tax included.

Our Tokens are the perfect solution to keep track of key abilities during your 11th edition games. Made from high-quality materials, these tokens are durable and easy to use. Say goodbye to messy pencil marks, confusing notes or dice, and say hello to simpler, more organized gameplay with our Tokens.

This 2 colour acrylic is 1.5mm thick and is available in 13 colours.

This set contains ALL our Silver Knight detachment tokens sets with over a 15% discount!

Unit Abilities

  • Strategist: -1CP cost Stratagem Available this round (x4)
  • Might Available: Once per battle, start of fight phase, gain +3 attacks & STR (x2)
  • Might: +3 attacks & STR (x2)
  • Inspiring extra attack dial
  • Blessing: +1 to hit
  • Litanies Available: Once per battle, start of any phase, remove battle shock within 12”
  • Sanctifying: Objective Controlled (x2)
  • Attuned Charge: +1 DMG for paladins
  • Guidance: +1 to hit unit (x2)
  • Teleported: Cannot charge (x2)
  • Pinned: -2 to move & charge
  • Focus: Disembarking unit gains +1 AP vs unit for the turn

Brotherhood Detachment

Detachment Abilities

  • Fury: Re-roll hits & wounds of 1 (x5)

Enhancements

  • Banishing: When deep striking roll a D6 for each enemy unit within 12”. 2-5 = 1 mortal, 6 = D3 mortals
  • Blinding: After deep striking, cannot be the target of overwatch for the rest of the turn
  • Purity: After deep striking, may re-roll charges
  • Tome: While the bearer is in reserves or on the battlefield +1 unit for gate ability

Stratagems

  • Truesilver: Psychic weapons gain DEV wounds
  • Purgation: Unit gains sustained Hits 1
  • Shining: Unit gains stealth

Hallowed Detachment

Enhancements

  • Eye: Duplicate -1CP Overwatch or Intervention available this round
  • Inescapable: When an enemy falls back from the bearer roll a D6. 2-5 = D3 mortals, 6 = D3+3 mortals. Damage counts as psychic
  • Santic: Bearer gains +3 melee attacks
  • Nemesis: Overwatch attacks from bearer’s unit hit on 5+

Stratagems

  • Giants: +1 Melee attacks
  • Unending: 4+ Fight on death
  • Point-blank: Stom bolters gain pistol & twin-linked
  • Resolve: -1 to be wounded If attack STR is higher than toughness

Banishers Detachment

Enhancements

  • Hunt: Unit may re-roll hits of 1 for ranged
  • Ephemeral: Start of your shooting phase, if not in melee, may move D6” but cannot then charge
  • Sixty-Sixth: Unit gains +1 AP for ranged
  • Pyre-soul: Start of your shooting phase, visible enemy unit within 24” suffers D3 mortals

Stratagems

  • Warding: 5+ FNP vs damage 1 attacks
  • Bane: Ranged gains anti-chaos 4+
  • Circle: Enemies cannot be set up within 12”

Sanctic Detachment

Detachment Abilities

  • Fist: Advanced & ranged gains assault (x5)

Enhancements

  • Driven: Bearer may pile in or consolidate 6”
  • Quickening: Unit may re-roll charges after disembarking
  • Exigence Available: Enemy shooting phase, if picked as a target may be removed & set up 9” away from the enemy.
  • Spiritus: Unit may re-roll wounds for ranged after disembarking

Stratagems

  • Will: 4+ FNP vs mortals
  • Targets: +1 to wound vs monsters & vehicles
  • Redoubled: Fall back, shoot & charge

Augur Detachment

Enhancements

  • Grimoire Available:  Once per battle, start of fight phase, bearer gains +4 STR
  • Grimoire: +4 STR
  • Shield Available: Once per battle, start of battle round, unit gains +2 toughness for the round
  • Shield: Unit gains +2 toughness for the round
  • One Foot: When unit is set up it may move D6”, but may not charge
  • Amulet: When unit is set up pick a visible enemy within 12” to test for battle shock with -1

Stratagems

  • Aggressive: Ignore any/all MODS to WS, BS & to hit
  • Appointed: 5+ Crit hits
  • Forewarned: -1 to be hit
  • Necessary: Fight on death if a D6 roll exceeds round number

Warpbane Detachment

Enhancements:

  • Reliquary: Bearer gains +3 OC while not Battle Shocked
  • Radiant: Bearer’s melee gains Precision. If wholly within hallowed ground successful wound rolls inflict 1 mortal in addition
  • Abyss: Unit gains Stealth
  • Paragon: Once per game at the start of any phase, pick a visible unit within 18” to be considered within hallowed ground for the phase
  • Paragon: considered within hallowed ground for the phase

Stratagems:

  • Kill Zone: Re-Roll wounds of 1. Re-roll all Wounds if a Purifier unit
  • Covenant: When an enemy unit finishes a normal, advance or fall back move within 6”, on 4+ they suffer D3 Mortals. +2 to roll if your unit is wholly within Hallowed Ground
  • Aegis: 4+ INV save for models wholly within Hallowed Ground
  • Repelling: -1 to charge rolls when targeted. -2 if wholly within Hallowed Ground

Argent Detachment

Enhancements

  • Celerity: Unit gains +1 to charge
  • Vigilance: Start of your shooting phase, visible unit within 12” has +6” detection range
  • Vigilance: +6” Detection range

Stratagems

  • Truesilver: 4+ FNP vs mortals
  • Threat ended: Unit gains precision
  • Vengeance: Attacks vs unit gain hazardous

Purgation Detachment

Upgrades

  • Precognicient: 5+ to Hit for snap shooting (x3)
  • Boons: Ranged attacks gain +2 STR (x3)

Stratagems

  • Soul-locked: Fall back & shoot
  • Focused: Unit gains DEV wounds & sustained hits 1 vs chosen target unit

Immaterial Detachment

Upgrades

  • Predestined: May make an ingress move in your 1st move phase (x3)
  • Astral: Unit gains stealth (x3)

Stratagems

  • Blades: Unit gains lance
  • By Thought: Can perform an action & still shoot

Pro Painted Studios products are not affiliated with or endorsed by Games Workshop Limited.

GPSR Information

General Information

CE Marking: No

Declaration of Conformity: View Document

User Manual: View Document

Manufacturer Information

Name: Pro Painted Studios

Address: 31 Southview Road, Weymouth, Dorset, DT4 0JF

Email: propaintedstudios@gmail.com

Website: https://www.propaintedstudios.co.uk/

European Manufacturer: No

Responsible Person (EU Representative)

Name: Easy Access System Europe Oü, 16879218

Address: Mustamäe tee 50, 10621, Tallinn, Estonia

Email: gpsr.requests@easproject.com

Website: https://easproject.com/gpsr/

Safety Information

Age Restrictions: 16+

Warnings
  • Inspect tokens for any sharp edges or points before use. Handle with care to avoid injury, do not bend.
  • Avoid exposing any component to heat sources or open flames, as they may melt or emit harmful fumes.
Hazard Information
  • Components may be small and pose a choking hazard. Keep them out of reach of children under 3 years old.
  • Some products include neodymium magnets. These can be harmful if inhaled or swallowed. Store them safely out of reach of children under the age of 16.
  • Neodymium magnets can shatter if they collide forcefully with each other or with metal objects. Handle them carefully to avoid injury and damage.
  • Keep magnets away from electronic devices or medical implants, such as pacemakers, as they may cause interference.

Disposal Instructions: Dispose of broken or unused components responsibly. Follow local recycling guidelines if applicable.


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